NK Vegetable Garden

Introduction
Vegetables are an alternative food source that provide only 1 hunger point per unit. The benefit of vegetables are that each unit also provide 1 charisma point (!!warning stat points will be lost if you forget to eat for a day!!).

 The field 

Vegetable field grow over the course of 5 days and have a yield of 3-4 units per harvest.

=> Day 1-4 of cultivation

They grow on their own and do not require manual plowing or sowing, it is done automatically.

=> Day 5 of cultivation

This is the day you harvest. If you or your worker have 20 or more intelligence points the quality will be raised to its maximum of 55% (thus making the yield 4 instead of 3)

Field Quality


 * Field starts with a quality of 50%.
 * During harvest the field quality can be raised by 5%, making it 55% if the harvester has 20 intelligence points.

Vegetables can be sold between 7(?) and 15(?) quachtli (the currancy of NK), check your Calpulli for the registered prices accepted by the coucil or see what they are sold for at the market before selling.