NK Maize (Corn)

Introduction
Maize is not a basic food staple. Ater being grown and harvested it is sold to a miller who transforms it into maize flour and a baker transforms it into tortillas which are worth 2 hunger points. It is generally used by established players who do not grow their own food and have a steady income that supports their needs.

A maize field yields between 8 and 10 bags of maize/corn, depending on the quality, and takes 10 days to grow.

 The field 

This field may be harvested once every 10 days.

=> Day 1 of cultivation 

On the first day you or your worker will plow the field. If you or your worker have 20+ strength points the field quality will increase by 5%.

=> Day 2 of cultivation

For the second day you will sow your field. Make sure you have a bag of maize in your property inventory (not your personal inventory) or else it will not be planted a a day will be wasted.

If you or your worker have 20+ intelligence points the field quality will be raised by 5%.

=> Day 3-9 of cultivation 

During this time your maize will grow. You do not need to do any work in the field and can earn money through the forest/orchard/lake, mines, temple, working for other players, or working in your trade.

=> Day 10 of cultivation

You can now harvest your field. If you or your worker have 20+ strength points the quality will increase by a final 5%.

 Field Quality 


 * The field starts with a quality of 50%.


 * After plowing the quality can be raised by 5% to reach 55% if the plower has 20 strength points.


 * After Sowing the quality can be raised by another 5% to reach a possible 60% if the sower has 20 intelligence points.


 * After harvesting the quality can be reaised another 5% to reach a possible 65% (maximum) if the harvester has 20 strength points.

Maize (and any other produce) grown in the second field will have slightly less yield.

Maize can be sold between 5(?) and 10(?) quachtli (the currancy of NK),